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ETRA
2006
ACM
114views Biometrics» more  ETRA 2006»
16 years 17 days ago
Visual attention in 3D video games
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Su Yan, Magy Seif El-Nasr
GECCO
2005
Springer
149views Optimization» more  GECCO 2005»
16 years 3 days ago
There's more to a model than code: understanding and formalizing in silico modeling experience
Mapping biology into computation has both a domain specific aspect – biological theory – and a methodological aspect – model development. Computational modelers have implici...
Janet Wiles, Nicholas Geard, James Watson, Kai Wil...
SIGMOD
2008
ACM
136views Database» more  SIGMOD 2008»
16 years 6 months ago
Mining relationships among interval-based events for classification
Existing temporal pattern mining assumes that events do not have any duration. However, events in many real world applications have durations, and the relationships among these ev...
Dhaval Patel, Wynne Hsu, Mong-Li Lee
ICASSP
2009
IEEE
16 years 1 months ago
Visual saliency with side information
We propose novel algorithms for organizing large image and video datasets using both the visual content and the associated sideinformation, such as time, location, authorship, and...
Wei Jiang, Lexing Xie, Shih-Fu Chang
ICDM
2006
IEEE
137views Data Mining» more  ICDM 2006»
16 years 19 days ago
Mining Complex Time-Series Data by Learning Markovian Models
In this paper, we propose a novel and general approach for time-series data mining. As an alternative to traditional ways of designing specific algorithm to mine certain kind of ...
Yi Wang, Lizhu Zhou, Jianhua Feng, Jianyong Wang, ...