Virtual project management in global organizations is both challenging and important. Being able to identify and apply best practices is an essential skill, as is an understanding...
We examine learning culture in a popular online game, World of Warcraft. We analyze the way players learn this complex game through chat conversation with peers. We describe three...
Aural conversation is ephemeral by nature. The interaction history of conversation fades as the present moment demands the attention of participants. In this paper, we explore the...
The disparities in access to and use of information and communication technologies (ICTs) comprise a divide between those who can and cannot reap the benefits of the information s...
The paper combines and extends the technologies of fuzzy sets and association rules, considering users’ differential emphasis on each attribute through fuzzy regions. A fuzzy da...