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RSKT
2009
Springer
16 years 1 months ago
EEG Analysis on Skull Conductivity Perturbations Using Realistic Head Model
Measurement of electroencephalogram (EEG) requires accurate estimation of tissue conductivity. Among the head tissues, skull compartment has less conductivity due to compacta and s...
Md. Rezaul Bashar, Yan Li, Peng Wen
SLE
2009
Springer
16 years 1 months ago
Language Evolution in Practice: The History of GMF
In consequence of changing requirements and technological progress, software languages are subject to change. The changes affect the language’s specification, which in turn a...
Markus Herrmannsdoerfer, Daniel Ratiu, Guido Wachs...
ACMACE
2009
ACM
16 years 1 months ago
Camera-based interactions for augmented reality
We investigate camera-based interaction techniques suitable for generating simple, easy-to-use augmented reality applications. All the interaction techniques described are based o...
Tatu Harviainen, Otto Korkalo, Charles Woodward
ACMACE
2009
ACM
16 years 1 months ago
Classifying input for active games
Active games are video games that involve physical activity. Active games capture input via a variety of devices such as accelerometers, cameras, pressure sensors and exercise equ...
Tadeusz Stach, T. C. Nicholas Graham, Matthew Breh...
AINA
2008
IEEE
16 years 1 months ago
Opportunistic Data Dissemination Using Real-World User Mobility Traces
— Opportunistic communication allows humans equipped with mobile devices to exchange information via a wireless link whenever they are nearby. This work examines the performance ...
Andreas Heinemann, Jussi Kangasharju, Max Müh...