Sciweavers

853 search results - page 51 / 171
» Dyslexia and learning computer programming
Sort
View
CIE
2007
Springer
16 years 5 days ago
Input-Dependence in Function-Learning
In the standard model of inductive inference, a learner gets as input the graph of a function, and has to discover (in the limit) a program for the function. In this paper, we cons...
Sanjay Jain, Eric Martin, Frank Stephan
ITS
1992
Springer
120views Multimedia» more  ITS 1992»
15 years 10 months ago
Distributed Learning Companion System: WEST Revisited
This paper describes a distributed learning system which consists of two connected computers so that students can learn in collaboration and/or competition at different locations. ...
Tak-Wai Chan, I-Ling Chung, Rong-Guey Ho, Wen-Juan...
CG
2006
Springer
15 years 8 months ago
Feature Construction for Reinforcement Learning in Hearts
Temporal difference (TD) learning has been used to learn strong evaluation functions in a variety of two-player games. TD-gammon illustrated how the combination of game tree search...
Nathan R. Sturtevant, Adam M. White

Book
695views
17 years 1 months ago
The Scheme Programming Language
"Scheme is a general-purpose computer programming language. It is a high-level language, supporting operations on structured data such as strings, lists, and vectors, as well ...
R. Kent Dybvig
ACL
2010
15 years 4 months ago
Dynamic Programming for Linear-Time Incremental Parsing
Incremental parsing techniques such as shift-reduce have gained popularity thanks to their efficiency, but there remains a major problem: the search is greedy and only explores a ...
Liang Huang, Kenji Sagae