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CEC
2010
IEEE
15 years 7 months ago
Genetic programming for Expert Systems
— Genetic programming is the usage of the paradigm of survival of the fittest in scientific computing. It is applied to evolve solutions to problems where dependencies between ...
Konrad Sickel, Joachim Hornegger
ALIFE
2007
15 years 6 months ago
Evolving Virtual Creatures and Catapults
We present a system that can evolve the morphology and the controller of virtual walking and block-throwing creatures (catapults) using a genetic algorithm. The system is based on ...
Nicolas Chaumont, Richard Egli, Christoph Adami
AUTOMATICA
2007
57views more  AUTOMATICA 2007»
15 years 6 months ago
Local feedback passivation of nonlinear discrete-time systems through the speed-gradient algorithm
This paper proposes a method in order to render passive discrete-time nonlinear multiple-input multiple-output (MIMO) systems which are affine in control. The methodology is base...
Eva M. Navarro-López
CCE
2008
15 years 6 months ago
Population balance modeling in Simulink: PCSS
In this work we develop, demonstrate, and distribute the code for a new Simulink block that models the dynamic evolution of the population density function for a physical system w...
Jeffrey D. Ward, Cheng-Ching Yu
CN
2008
86views more  CN 2008»
15 years 6 months ago
Enhanced bulk scheduling for supporting delay sensitive streaming applications
Providing end-to-end delay guarantees for delay sensitive applications is an important packet scheduling issue with routers. In this paper, to support end-to-end delay requirement...
Yung-Cheng Tu, Meng Chang Chen, Yeali S. Sun, Wei ...