Despite numerous efforts, the problem of providing per-flow Quality of Service in a scalable manner still remains an active area of research. This paper introduces a scalable arch...
Procedural techniques will soon automate many aspects of content creation for computer games. We describe an efficient, deterministic, methodology for procedurally generating 3D ga...
The energy usage of computer systems is becoming more important, especially for battery operated systems. Displays, disks, and cpus, in that order, use the most energy. Reducing t...
Mark Weiser, Brent B. Welch, Alan J. Demers, Scott...
In this paper we present the Cataclysm server platform for handling extreme overloads in hosted Internet applications. The primary contribution of our work is to develop a low ove...
—People, companies, and public authorities can now have a strong on-line presence and a huge amount of interactions on the Internet, made possible by the impressive growth of the...