We present a method for controlling the motions of active deformable characters. As an underlying principle, we require that all motions be driven by internal deformations. We ach...
Stelian Coros, Sebastian Martin, Bernhard Thomasze...
We present an interactive modeling and animation system that facilitates the integration of a variety of simulation and animation paradigms. This system permits the modeling of di...
Robert C. Zeleznik, D. Brookshire Conner, Matthias...
Initial results of an experiment devised to combine Bond-Graph modeling and simulation with genetic programming for automated design of a simple mechatronic system are reported in...
Abstract—Recent results have shown that the feasibility problem of scheduling periodic tasks with self-suspensions is NPhard in the strong sense. We observe that a variation of t...