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» Dynamics in Network Interaction Games
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AINA
2006
IEEE
15 years 8 months ago
HoNeY: a MHP-based Platform for HOme NEtwork interoperability
Home networks enable, potentially, an increased level of integration among appliances present in the house, enabling an ubiquitous control of devices and simplifying man/machine i...
Fabio Forno, Giovanni Malnati, Giuseppe Portelli
ATAL
2007
Springer
16 years 9 days ago
Empirical game-theoretic analysis of the TAC Supply Chain game
The TAC Supply Chain Management (TAC/SCM) game presents a challenging dynamic environment for autonomous decision-making in a salient application domain. Strategic interactions co...
Patrick R. Jordan, Christopher Kiekintveld, Michae...
GAMESEC
2010
150views Game Theory» more  GAMESEC 2010»
15 years 4 months ago
Adversarial Control in a Delay Tolerant Network
We consider a multi-criteria control problem that arises in a delay tolerant network with two adversarial controllers: the source and the jammer. The source's objective is to ...
Eitan Altman, Tamer Basar, Veeraruna Kavitha
AAMAS
2002
Springer
15 years 6 months ago
Adapting Populations of Agents
We control a population of interacting software agents. The agents have a strategy, and receive a payoff for executing that strategy. Unsuccessful agents become extinct. We investi...
Philippe De Wilde, Maria Chli, Luís Correia...
CORR
2008
Springer
115views Education» more  CORR 2008»
15 years 7 months ago
Playing With Population Protocols
Population protocols have been introduced as a model of sensor networks consisting of very limited mobile agents with no control over their own movement: A collection of anonymous ...
Olivier Bournez, Jérémie Chalopin, J...