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» Dynamics based control with PSRs
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GAMEON
2003
15 years 7 months ago
A Multiplayer Case Based Story Engine
This paper describes the development of an expert casebased character director system which dynamically generates and controls a story, which is played out in a multiplayer networ...
Chris Fairclough, Padraig Cunningham
RSP
2003
IEEE
117views Control Systems» more  RSP 2003»
15 years 11 months ago
Prototype-Based Tests for Hybrid Reactive Systems
Model-based testing relies on the use of behavior models to automatically generate sequences of inputs and expected outputs. These sequences can be used as test cases to the end o...
Gabor Hahn, Jan Philipps, Alexander Pretschner, Th...
COMPUTER
2004
100views more  COMPUTER 2004»
15 years 6 months ago
Rainbow: Architecture-Based Self-Adaptation with Reusable Infrastructure
any benefits. Most significantly, an abstract architectural model can provide a global perspective of the system and expose important system-level properties and integrity constrai...
David Garlan, Shang-Wen Cheng, An-Cheng Huang, Bra...
RSP
2009
IEEE
149views Control Systems» more  RSP 2009»
16 years 1 months ago
Rapid-Prototyping of Adaptive Component-Based Systems Using Runtime Aspectual Interactions
Aspect-oriented mechanisms have been widely exploited at the programming-level. Nevertheless, little has been achieved at the architectural level, and this despite the potential b...
Nasreddine Aoumeur, Kamel Barkaoui, Gunter Saake
CONTEXT
2003
Springer
15 years 11 months ago
A Generic Framework for Context-Based Distributed Authorizations
In conventional security systems, protected resources such as documents, hardware devices and software applications follow an On/Off access policy. On, allows to grant access and ...
Ghita Kouadri Mostéfaoui, Patrick Bré...