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IPPS
2008
IEEE
16 years 1 months ago
A game theoretical data replication technique for mobile ad hoc networks
Adaptive replication of data items on servers of a mobile ad hoc network can alleviate access delays. The selection of data items and servers requires solving a constrained optimi...
Samee Ullah Khan, Anthony A. Maciejewski, Howard J...
IROS
2008
IEEE
184views Robotics» more  IROS 2008»
16 years 1 months ago
Morpho: A self-deformable modular robot inspired by cellular structure
— We present a modular robot design inspired by the creation of complex structures and functions in biology via deformation. Our design is based on the Tensegrity model of cellul...
Chih-Han Yu, Kristina Haller, Donald E. Ingber, Ra...
221
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ANSS
2007
IEEE
16 years 1 months ago
JANE - The Java Ad Hoc Network Development Environment
This work describes a Java based development platform which is intended to support ad hoc network researchers in application and protocol design. Software development within this ...
Daniel Görgen, Hannes Frey, Christian Hiedels
CVPR
2007
IEEE
16 years 1 months ago
A Graph Reduction Method for 2D Snake Problems
Energy-minimizing active contour models (snakes) have been proposed for solving many computer vision problems such as object segmentation, surface reconstruction, and object track...
Jianhua Yan, Keqi Zhang, Chengcui Zhang, Shu-Ching...
IROS
2007
IEEE
189views Robotics» more  IROS 2007»
16 years 1 months ago
Person following with a mobile robot using binocular feature-based tracking
Abstract— We present the Binocular Sparse Feature Segmentation (BSFS) algorithm for vision-based person following with a mobile robot. BSFS uses Lucas-Kanade feature detection an...
Zhichao Chen, Stanley T. Birchfield
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