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CVGIP
2006
116views more  CVGIP 2006»
15 years 6 months ago
Autonomous behaviors for interactive vehicle animations
We present a method for synthesizing animations of autonomous space, water, and land-based vehicles in games or other interactive simulations. Controlling the motion of such vehic...
Jared Go, Thuc D. Vu, James J. Kuffner
ENTCS
2006
140views more  ENTCS 2006»
15 years 6 months ago
A Library for Self-Adjusting Computation
We present a Standard ML library for writing programs that automatically adjust to changes to their data. The library combines modifiable references and memoization to achieve eff...
Umut A. Acar, Guy E. Blelloch, Matthias Blume, Rob...
IJHR
2008
82views more  IJHR 2008»
15 years 6 months ago
A Team of Humanoid Game commentators
We present our work on creating a team of two humanoid robot commentators for soccer games of teams of four AIBO robots. The two humanoids stand on the side lines of the field, aut...
Manuela M. Veloso, Nicholas Armstrong-Crews, Sonia...
IJIS
2008
115views more  IJIS 2008»
15 years 6 months ago
A new semantics for ACL based on commitments and penalties
Abstract. In complex multi agent systems, the agents may be heterogeneous and possibly designed by different programmers. Thus, the importance of defining a standard framework for ...
Leila Amgoud, Florence Dupin de Saint-Cyr
CN
2007
141views more  CN 2007»
15 years 6 months ago
Designing an overload control strategy for secure e-commerce applications
Uncontrolled overload can lead e-commerce applications to considerable revenue losses. For this reason, overload prevention in these applications is a critical issue. In this pape...
Jordi Guitart, David Carrera, Vicenç Beltra...
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