Many of today's complex computer applications are being modeled and constructed using the principles inherent to real-time distributed object systems. In response to this dem...
—Computational performance increasingly depends on parallelism, and many systems rely on heterogeneous resources such as GPUs and FPGAs to accelerate computationally intensive ap...
Marcin Bogdanski, Peter R. Lewis, Tobias Becker, X...
Dynamically reconfigurable embedded systems offer potential for higher performance as well as adaptability to changing system requirements at low cost. Such systems employ run-tim...
Abstract: We present a time-bounded state-based communication mechanism for dynamically reconfigurable embedded systems. The mechanism is a single-processor, low-overhead version o...
In established communication systems prices are determined in a quasi-static way and for a large area according to a fixed price model. Additionally, the main decision criteria of ...