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ICASSP
2011
IEEE
14 years 10 months ago
A game theoretic approach to eavesdropper cooperation in MISO wireless networks
Information theoretic security, also called secrecy analysis, provides theoretical limit for secret data transmission even in wireless networking environment, and it is more focus...
Joohyun Peter Cho, Yao-Win Peter Hong, C. C. Jay K...
HRI
2011
ACM
14 years 10 months ago
A robotic game to evaluate interfaces used to show and teach visual objects to a robot in real world condition
In this paper, we present a real world user study of 4 interfaces designed to teach new visual objects to a social robot. This study was designed as a robotic game in order to mai...
Pierre Rouanet, Fabien Danieau, Pierre-Yves Oudeye...
ICDCS
2012
IEEE
13 years 9 months ago
G-COPSS: A Content Centric Communication Infrastructure for Gaming Applications
—With users increasingly focused on an online world, an emerging challenge for the network infrastructure is the need to support Massively Multiplayer Online Role Playing Games (...
Jiachen Chen, Mayutan Arumaithurai, Xiaoming Fu, K...
PR
2008
108views more  PR 2008»
15 years 6 months ago
From dynamic classifier selection to dynamic ensemble selection
In handwritten pattern recognition, the multiple classifier system has been shown to be useful for improving recognition rates. One of the most important tasks in optimizing a mul...
Albert Hung-Ren Ko, Robert Sabourin, Alceu de Souz...
HYBRID
2000
Springer
15 years 10 months ago
Approximate Reachability Analysis of Piecewise-Linear Dynamical Systems
In this paper we describe an experimental system called d=dt for approximating reachable states for hybrid systems whose continuous dynamics is de ned by linear di erential equatio...
Eugene Asarin, Thao Dang, Oded Maler, Olivier Bour...