Sciweavers

13866 search results - page 274 / 2774
» Dynamical Systems Game
Sort
View
PDPTA
2004
15 years 8 months ago
A Framework for Sharing Voluminous Content in P2P Systems
File-sharing applications remain today the most representative and popular realization of the Peerto-Peer paradigm. Large objects receive an increasing amount of interest in such s...
Dimitrios Tsoumakos, Nick Roussopoulos
DATE
2003
IEEE
109views Hardware» more  DATE 2003»
15 years 12 months ago
Data Space Oriented Scheduling in Embedded Systems
With the widespread use of embedded devices such as PDAs, printers, game machines, cellular telephones, achieving high performance demands an optimized operating system (OS) that ...
Mahmut T. Kandemir, Guangyu Chen, Wei Zhang 0002, ...
FLAIRS
2006
15 years 8 months ago
An Artificial Neural Network for a Tank Targeting System
In this paper, we apply artificial neural networks to control the targeting system of a robotic tank in a tank-combat computer game (RoboCode). We suggest an algorithm that not on...
Hans W. Guesgen, Xiao Dong Shi
ICASSP
2011
IEEE
14 years 10 months ago
Game-theoretic resource allocation in relay-assisted DS/CDMA systems with successive interference cancellation
The problem of non-cooperative resource allocation in an amplifyand-forward relay-assisted DS/CDMA system is addressed. The relay designs its amplify-and-forward matrix for achiev...
Alessio Zappone, Eduard A. Jorswieck
CONCUR
2009
Springer
16 years 1 months ago
Compositional Control Synthesis for Partially Observable Systems
We present a compositional method for deriving control constraints on a network of interconnected, partially observable and partially controllable plant components. The constraint ...
Wouter Kuijper, Jaco van de Pol