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FCCM
1999
IEEE
134views VLSI» more  FCCM 1999»
15 years 10 months ago
Runlength Compression Techniques for FPGA Configurations
The time it takes to reconfigure FPGAs can be a significant overhead for reconfigurable computing. In this paper we develop new compression algorithms for FPGA configurations that...
Scott Hauck, William D. Wilson
SI3D
1999
ACM
15 years 10 months ago
Interactive technical illustration
A rendering is an abstraction that favors, preserves, or even emphasizes some qualities while sacrificing, suppressing, or omitting other characteristics that are not the focus o...
Bruce Gooch, Peter-Pike J. Sloan, Amy Gooch, Peter...
SI3D
1999
ACM
15 years 10 months ago
Voodoo dolls: seamless interaction at multiple scales in virtual environments
The Voodoo Dolls technique is a two-handed interaction technique for manipulating objects at a distance in immersive virtual environments. This technique addresses some limitation...
Jeffrey S. Pierce, Brian C. Stearns, Randy F. Paus...
SIGGRAPH
1999
ACM
15 years 10 months ago
Six Degree-of-Freedom Haptic Rendering Using Voxel Sampling
A simple, fast, and approximate voxel-based approach to 6DOF haptic rendering is presented. It can reliably sustain a 1000 Hz haptic refresh rate without resorting to asynchronous...
William A. McNeely, Kevin D. Puterbaugh, James J. ...
VRML
1999
ACM
15 years 10 months ago
VIRTUS: A Collaborative Multi-User Platform
VRML is a file format for the description of dynamic scene graphs containing 3D objects with their visual appearance, multimedia content, an event model, and scripting capabilitie...
Kurt Saar
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