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BIRTHDAY
2010
Springer
15 years 4 months ago
Designing Benchmarks for P2P Systems
In this paper we discuss requirements for peer-to-peer (P2P) benchmarking, and we present two exemplary approaches to benchmarks for Distributed Hashtables (DHT) and P2P gaming ove...
Max Lehn, Tonio Triebel, Christian Gross, Dominik ...
DIMEA
2008
212views Multimedia» more  DIMEA 2008»
15 years 8 months ago
A game-engine based virtual museum authoring and presentation system
In this paper we present a system that facilitates virtual museum development and usage. The system is based on a game engine, ensuring thus minimal cost and good performance, and...
Victor Mateevitsi, Michael Sfakianos, George Lepou...
SPIN
2010
Springer
15 years 5 months ago
Analysing Mu-Calculus Properties of Pushdown Systems
Pushdown systems provide a natural model of software with recursive procedure calls. We provide a tool implementing an algorithm for computing the winning regions of a pushdown par...
Matthew Hague, C.-H. Luke Ong
200
Voted
IEEECGIV
2009
IEEE
15 years 4 months ago
TagReel: A Visualization of Tag Relations among User Interests in the Social Tagging System
Social tagging systems provide users with the ability to share information and extend their field of knowledge. The purpose of this paper is to explore the tag relations of user in...
Joohee Bae, Kyungwon Lee
151
Voted
NIPS
2004
15 years 8 months ago
New Criteria and a New Algorithm for Learning in Multi-Agent Systems
We propose a new set of criteria for learning algorithms in multi-agent systems, one that is more stringent and (we argue) better justified than previous proposed criteria. Our cr...
Rob Powers, Yoav Shoham