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TEDU
2008
126views Education» more  TEDU 2008»
15 years 5 months ago
Online Learning and Clinical Procedures: Rapid Development and Effective Deployment of Game-Like Interactive Simulations
Abstract. Traditionally, medical education has used live patients to teach medical procedures. This carries a significant risk to patients. As learning technology advances, the ear...
Pablo Moreno-Ger, Carl Blesius, Paul Currier, Jos&...
GAMESEC
2010
128views Game Theory» more  GAMESEC 2010»
15 years 4 months ago
Tracking Games in Mobile Networks
Abstract. Users of mobile networks can change their identifiers in regions called mix zones in order to defeat the attempt of third parties to track their location. Mix zones must ...
Mathias Humbert, Mohammad Hossein Manshaei, Julien...
ICASSP
2010
IEEE
15 years 4 months ago
Robust rate-maximization game under bounded channel uncertainty
The problem of decentralized power allocation for competitive rate maximization in a frequency-selective Gaussian interference channel is considered. In the absence of perfect kno...
Amod J. G. Anandkumar, Animashree Anandkumar, Sang...
SP
2006
IEEE
169views Security Privacy» more  SP 2006»
16 years 19 days ago
A Safety-Oriented Platform for Web Applications
The Web browser has become the dominant interface to a broad range of applications, including online banking, Web-based email, digital media delivery, gaming, and ecommerce servic...
Richard S. Cox, Steven D. Gribble, Henry M. Levy, ...
CORR
2010
Springer
185views Education» more  CORR 2010»
15 years 3 months ago
Analysing the behaviour of robot teams through relational sequential pattern mining
This report outlines the use of a relational representation in a Multi-Agent domain to model the behaviour of the whole system. A desired property in this systems is the ability of...
Grazia Bombini, Raquel Ros, Stefano Ferilli, Ramon...