Sciweavers

13866 search results - page 2361 / 2774
» Dynamical Systems Game
Sort
View
MICRO
2003
IEEE
109views Hardware» more  MICRO 2003»
16 years 2 days ago
TLC: Transmission Line Caches
It is widely accepted that the disproportionate scaling of transistor and conventional on-chip interconnect performance presents a major barrier to future high performance systems...
Bradford M. Beckmann, David A. Wood
VRML
2003
ACM
16 years 1 days ago
Behavior3D: an XML-based framework for 3D graphics behavior
Success of 3D applications on the Web inherently depends on object behavior and interaction. Current Web3D formats often fall short in supporting behavior modeling. This paper int...
Raimund Dachselt, Enrico Rukzio
ATAL
2003
Springer
16 years 1 days ago
Cooperative negotiation for soft real-time distributed resource allocation
In this paper we present a cooperative negotiation protocol that solves a distributed resource allocation problem while conforming to soft real-time constraints in a dynamic envir...
Roger Mailler, Victor R. Lesser, Bryan Horling
ECCV
2010
Springer
16 years 21 hour ago
Fast Approximate Nearest Neighbor Methods for Non-Euclidean Manifolds with Applications to Human Activity Analysis in Videos
Approximate Nearest Neighbor (ANN) methods such as Locality Sensitive Hashing, Semantic Hashing, and Spectral Hashing, provide computationally ecient procedures for nding objects...
Rizwan Chaudhry, Yuri Ivanov
PLDI
2010
ACM
15 years 12 months ago
Adversarial memory for detecting destructive races
Multithreaded programs are notoriously prone to race conditions, a problem exacerbated by the widespread adoption of multi-core processors with complex memory models and cache coh...
Cormac Flanagan, Stephen N. Freund
« Prev « First page 2361 / 2774 Last » Next »