This paper discusses the design, development, and use of a performance monitoring tool for Distributed Interactive Simulations (DIS). A typical DIS environment consists of hundred...
Proof Animation™ 4.0 is a family of products for animating discrete event simulations. Proof is available in a variety of versions, including an inexpensive, student version, mi...
This paper presents a discussion of simulation-related issues arising in the study of self-similar network traffic with respect to its effect and control. Selfsimilar traffic has...
automatically updated during the matching process, This paper describes a real-time tracking system which detects an object entering into the field of view of camera and executes t...
Genetic Network Programming (GNP) has been proposed as a graph-based evolutionary algorithm. GNP works well especially in dynamic environments due to its graph structures. In addi...
Shingo Mabu, Yan Chen, Etsushi Ohkawa, Kotaro Hira...