This paper presents a general framework for analyzing and designing embedded systems with energy and timing requirements. A set of realistic assumptions is considered in the model...
We propose a fast texture-segmentation approach to the problem of 2-D and 3–D model-based contour tracking, which is suitable for real-time or interactive applications. Our appr...
Due to the widespread trust threat under the open and dynamic Internet environment, the computer community has endeavored to engage in the studies of technologies for protecting a...
In this paper, we present an image-based method for the tracking and rendering of faces. We use the algorithm in an immersive video conferencing system where multiple participants...
Multi-homed mobile devices have multiple wireless communication interfaces, each connecting to the Internet via a low speed and bursty WAN link such as a cellular link. We propose...