This paper explores the use of digital games for marketing communications using two theoretical perspectives. Firstly, the external contexts in which video game play takes place a...
— Applications are faced with several network-related problems on current grids: heterogeneous networks, firewalls, NAT, private IP addresses, non-routed networks, performance p...
Abstract— This paper introduces the Collective Neuro Evolution (CONE) method, and compares its efficacy for designing specialization, with a conventional Neuro-Evolution (NE) me...
This study investigated the effects of visualization of participation during computer-supported collaborative learning (CSCL). It is hypothesized that visualization of participat...
Abstract. Asynchronous communications are prominent in distributed and mobile systems. Often consystems consider an abstract point of view with synchronous communications. However ...