We present an algorithm for the layered segmentation of video data in multiple views. The approach is based on computing the parameters of a layered representation of the scene in...
This paper studies the minimum latency broadcast schedule (MLBS) problem in ad hoc networks represented by unit disk graphs. In our approach we use an algorithm, which does not nee...
Abstract--This paper is about how groups solve global coordination problems such as the distributed graph coloring problem. We focused on scenarios in which agents are not able to ...
We consider a problem domain where coalitions of agents are formed in order to execute tasks. Each task is assigned at most one coalition of agents, and the coalition can be reorg...
In this work we propose a model for video scenes that contain temporal variability in shape and appearance. We propose a conditionally linear model akin to a dynamic extension of ...