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APVIS
2004
15 years 8 months ago
Graph Interaction through Force-Based Skeletal Animation
Skeletal animation is a concept that has been used in the areas of motion pictures and computer games to create realistic motion for the animation of articulated characters. Recen...
Colin Murray, Damian Merrick, Masahiro Takatsuka
ACSW
2006
15 years 8 months ago
Improving resource utilisation in market oriented grid management and scheduling
Service providers of the future could dynamically negotiate for, and create their infrastructure on Grid based utility computing and communication providers. Such commercialisatio...
Kris Bubendorfer
EVENT
2001
267views more  EVENT 2001»
15 years 8 months ago
View-Invariant Representation and Learning of Human Action
Automatically understanding human actions from video sequences is a very challenging problem. This involves the extraction of relevant visual information from a video sequence, re...
Cen Rao, Mubarak Shah
IADIS
2003
15 years 8 months ago
Application of Metadata and Replication Mechanisms in Industrial Databases
Power transformers' failures carry great costs to electric companies since they need resources to recover from them and to perform periodical maintenance. To avoid this probl...
Perfecto Mariño, César A. Sigüe...
IJCAI
1989
15 years 7 months ago
Perturbation Analysis with Qualitative Models
Perturbation analysis deals with the relation­ ships between small changes in a system's inputs or model and changes in its outputs. Reverse simulation is of particular inte...
Renato de Mori, Robert Prager