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MICAI
2005
Springer
16 years 10 days ago
Fuzzeval: A Fuzzy Controller-Based Approach in Adaptive Learning for Backgammon Game
Abstract. In this paper we investigate the effectiveness of applying fuzzy controllers to create strong computer player programs in the domain of backgammon. Fuzzeval, our proposed...
Mikael Heinze, Daniel Ortiz Arroyo, Henrik Legind ...
MIDDLEWARE
2005
Springer
16 years 10 days ago
Matrix: Adaptive Middleware for Distributed Multiplayer Games
Building a distributed middleware infrastructure that provides the low latency required for massively multiplayer games while still maintaining consistency is non-trivial. Previous...
Rajesh Krishna Balan, Maria Ebling, Paul Castro, A...
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ARGMAS
2004
Springer
16 years 8 days ago
Negotiation Among DDeLP Agents
Negotiation can be conceived as the exchange of messages among self-interested agents in order to settle on an agreement over a given issue. They decide which messages to send acco...
Fernando A. Tohmé, Guillermo Ricardo Simari
CD
2004
Springer
16 years 8 days ago
Customizing Component-Based Architectures by Contract
This paper presents an approach to describe, deploy and manage component-based applications having dynamic functional and non-functional requirements. The approach is centered on a...
Orlando Loques, Alexandre Sztajnberg
NIME
2004
Springer
155views Music» more  NIME 2004»
16 years 6 days ago
A New Mix of Forgotten Technology: Sound Generation, Sequencing and Performance Using an Optical Turntable
This report presents a novel interface for musical performance which utilizes a record-player turntable augmented with a computation engine and a high-density optical sensing arra...
Nikita Pashenkov