Developing a robust, flexible, closed-loop walking algorithm for a humanoid robot is a challenging task due to the complex dynamics of the general biped walk. Common analytical ap...
Markerless tracking of human pose is a hard yet relevant problem. In this paper, we derive an efficient filtering algorithm for tracking human pose at 4-10 frames per second using...
Varun Ganapathi, Christian Plagemann, Sebastian Th...
We describe an architecture for massive simulation of a distributed behavioral model using graphics hardware. By leveraging on the recent programmable capabilities of GPUs we impl...
— In order to optimize the costs and time of design of the new products while improving their quality, concurrent engineering is based on the digital model of these products, the...