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ATAL
2008
Springer
15 years 9 months ago
Stochastic search methods for nash equilibrium approximation in simulation-based games
We define the class of games called simulation-based games, in which the payoffs are available as an output of an oracle (simulator), rather than specified analytically or using a...
Yevgeniy Vorobeychik, Michael P. Wellman
ATAL
2008
Springer
15 years 9 months ago
Conviviality masks in multiagent systems
In this paper we study tools for conviviality to develop user-friendly multiagent systems. First, we show how to use the social-cognitive concept of conviviality in multiagent sys...
Patrice Caire, Serena Villata, Guido Boella, Leend...
ATAL
2008
Springer
15 years 9 months ago
Demonstration of multi-agent potential fields in real-time strategy games
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...
Johan Hagelbäck, Stefan J. Johansson
AUTONOMICS
2008
ACM
15 years 9 months ago
Emergent engineering for the management of complex situations
Ubiquitous computing and communication environments connect systems and people in unprecedented ways, but also fundamentally challenge the mindset of traditional systems engineeri...
René Doursat, Mihaela Ulieru
CIKM
2008
Springer
15 years 8 months ago
Workload-based optimization of integration processes
The efficient execution of integration processes between distributed, heterogeneous data sources and applications is a challenging research area of data management. These inn proc...
Matthias Böhm, Uwe Wloka, Dirk Habich, Wolfga...
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