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DSVIS
2008
Springer
15 years 8 months ago
Graphic Rendering Considered as a Compilation Chain
Graphical rendering must be fast enough so as to avoid hindering the user perception/action loop. Traditionally, programmers interleave descriptions and optimizations to achieve su...
Benjamin Tissoires, Stéphane Conversy
177
Voted
VC
2008
103views more  VC 2008»
15 years 6 months ago
Continuous collision detection for adaptive simulation of articulated bodies
We perform continuous collision detection (CCD) for articulated bodies where motion is governed by an adaptive dynamics simulation. Our algorithm is based on a novel hierarchical s...
Sujeong Kim, Stephane Redon, Young J. Kim
WINET
2011
15 years 1 months ago
Aggregation convergecast scheduling in wireless sensor networks
Abstract—We consider the problem of aggregation convergecast scheduling in wireless sensor networks. Aggregation convergecast differs from regular convergecast in that it accommo...
Baljeet Malhotra, Ioanis Nikolaidis, Mario A. Nasc...
PASTE
2010
ACM
15 years 12 months ago
Opportunities for concurrent dynamic analysis with explicit inter-core communication
Multicore is now the dominant processor trend, and the number of cores is rapidly increasing. The paradigm shift to multicore forces the redesign of the software stack, which incl...
Jungwoo Ha, Stephen P. Crago
HPCC
2007
Springer
16 years 27 days ago
Optimizing Array Accesses in High Productivity Languages
One of the outcomes of DARPA’s HPCS program has been the creation of three new high productivity languages: Chapel, Fortress, and X10. While these languages have introduced impro...
Mackale Joyner, Zoran Budimlic, Vivek Sarkar