Cloth simulation is a highly intensive processor task. Higher details are often traded or sacrificed for speed in order to maintain the simulation at reasonable rates. This articl...
To address coordination and complexity issues, we formulate a grid task allocation problem as a bargaining based self-adaptive auction and propose the BarSAA grid task-bundle alloc...
In wireless networks, a client's locations can be estimated using signal strength received from signal transmitters. Static fingerprint-based techniques are commonly used for ...
Distributed systems based on cluster of workstation are more and more difficult to manage due to the increasing number of processors involved, and the complexity of associated appl...
Open-ended spoken interactions are typically characterised by both structural complexity and high levels of uncertainty, making dialogue management in such settings a particularly...