This chapter presents a generic internal reward system that drives an agent to increase the complexity of its behavior. This reward system does not reinforce a predefined task. It...
We present a game-theoretic model of bargaining over a metaphor in the context of political communication, find its equilibrium, and use it to rationalize observed linguistic beha...
In this paper we present a reference generation model based on Reference Domain Theory which gives a dynamic account of reference. This reference model assumes that each referring...
In this paper we consider a discontinuous one-dimensional piecewise linear model describing a neoclassical growth model. These kind of maps are widely used in the applied context....
Current technologies aimed at supporting processes – whether it is a business process or a learning process – are usually based on using a dedicated set of metadata to describ...