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WSC
1998
15 years 8 months ago
Windows-based Animation with PROOF
Proof AnimationTM is a family of products for animating discrete event simulations. Proof is available in a variety of versions, including an inexpensive, student version, midsize...
James O. Henriksen
WSC
1997
15 years 8 months ago
The Power and Performance of Proof Animation
Proof Animation™ 4.0 is a family of products for animating discrete event simulations. Proof is available in a variety of versions, including an inexpensive, student version, mi...
James O. Henriksen
CEC
2010
IEEE
15 years 7 months ago
Learning to overtake in TORCS using simple reinforcement learning
In modern racing games programming non-player characters with believable and sophisticated behaviors is getting increasingly challenging. Recently, several works in the literature ...
Daniele Loiacono, Alessandro Prete, Pier Luca Lanz...
DAC
2010
ACM
15 years 7 months ago
Parallel hierarchical cross entropy optimization for on-chip decap budgeting
Decoupling capacitor (decap) placement has been widely adopted as an effective way to suppress dynamic power supply noise. Traditional decap budgeting algorithms usually explore t...
Xueqian Zhao, Yonghe Guo, Zhuo Feng, Shiyan Hu
GLVLSI
2008
IEEE
169views VLSI» more  GLVLSI 2008»
15 years 7 months ago
Simultaneous optimization of memory configuration and code allocation for low power embedded systems
This paper proposes a hybrid memory architecture which consists of the following two regions; 1) a dynamic power conscious region which uses low Vdd and Vth and 2) a static power ...
Tadayuki Matsumura, Tohru Ishihara, Hiroto Yasuura