For real-time applications, it is necessary to estimate the worst-case performance early in the design process without actual hardware implementation. While the non-preemptive task...
Abstract—The adaptive ubiquitous services, which dynamically adapt behaviors to requirements and contexts, are one of the major challenges in the ubiquitous computing. To facilit...
Abstract: In this paper, we present an acceleration method for texture-based ray casting on the compute unified device architecture (CUDA) compatible graphics processing unit (GPU...
Optimizing user experience for streaming video applications on handheld devices is a significant research challenge. In this paper, we propose an integrated power management appr...
Shivajit Mohapatra, Radu Cornea, Nikil D. Dutt, Al...
: Hardware-software co-synthesis is the process of partitioning an embedded system specification into hardware and software modules to meet performance, power and cost goals. In t...
Bharat P. Dave, Ganesh Lakshminarayana, Niraj K. J...