Multiplayer gaming over the Internet continues to grow in popularity, despite a lack of Quality of Service (QoS) mechanisms. Future QoS-aware networks such as those based on the D...
Plagiarism of material from the Internet is a widespread and growing problem. Computer science students, and those in other science and engineering courses, can sometimes get away...
In this paper, we present a new approach for remote visualization of large 3D cities. Our approach is based on expressive rendering (also known as Non-Photorealistic Rendering), a...
Stealth malware programs that silently infect enterprise and consumer machines are becoming a major threat to the future of the Internet [XZ04]. Resource hiding is a powerful stea...
Interactive communication services as telephony and video-conferences use the infrastructure of existing LANs and the Internet more and more. The advantages are obvious. For examp...