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ICCAD
1999
IEEE
81views Hardware» more  ICCAD 1999»
15 years 11 months ago
Modeling design constraints and biasing in simulation using BDDs
Constraining and input biasing are frequently used techniques in functional verification methodologies based on randomized simulation generation. Constraints confine the simulatio...
Jun Yuan, Kurt Shultz, Carl Pixley, Hillel Miller,...
CONEXT
2006
ACM
15 years 8 months ago
Optimal design of high density 802.11 WLANs
Abstract: The provisioning of high throughput performance infrastructure wireless networks necessitates the deployment of a high density of Access Points. While the latter improves...
Vivek P. Mhatre, Konstantina Papagiannaki
ISVC
2010
Springer
15 years 5 months ago
Low Cost VR Meets Low Cost Multi-touch
This paper presents the design, implementation, and lessons learned from developing a multi-surface VR visualization environment. The environment combines a head-tracked vertical V...
Dane M. Coffey, Fedor Korsakov, Daniel F. Keefe
ICN
2009
Springer
15 years 11 months ago
New Algorithm for the Design of Topology Aware Hypercube in Multi-hop Ad Hoc Networks
Securing group communications in resource constrained, infrastructure-less environments such as Mobile Ad Hoc Networks (MANETs) has become one of the most challenging research dire...
Maria Striki, Kyriakos Manousakis, John S. Baras
181
Voted
SIGGRAPH
1993
ACM
15 years 11 months ago
Surround-screen projection-based virtual reality: the design and implementation of the CAVE
Several common systems satisfy some but not all of the VR definition above. Flight simulators provide vehicle tracking, not head tracking, and do not generally operate in binocular...
Carolina Cruz-Neira, Daniel J. Sandin, Thomas A. D...