The ability to determine a sequence of actions in order to reach a particular goal is of utmost importance to mobile robots. One major problem with symbolic planning approaches re...
This paper describes the design and implementation of GNAT Pro for ERC32, a flexible cross-development environment supporting the Ravenscar tasking model on top of bare ERC32 comp...
This paper reports a pilot study of how to utilize simulated animal companions to encourage students to pay more effort in their study in the classroom environment. A class of stud...
We describe a Multi-Agent System (MAS) for controlling teams of uninhabited air vehicles (UAVs) in the context of a larger system that has been used to evaluate potential concepts...
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...