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DIGITEL
2008
IEEE
16 years 1 months ago
Development of Educational Videogames in m-Learning Contexts
The educational gaming field is rapidly growing both in acceptance and variety. Within this variety, the technological evolution of wireless/handheld (W/H) computing devices is op...
Pablo Lavín-Mera, Pablo Moreno-Ger, Baltasa...
ETFA
2008
IEEE
16 years 1 months ago
Real-time enabled debugging for distributed systems
The distribution of real-time tasks in a networked environment in principle has several advantages, above all a high degree of flexibility easing system extension and replacement...
Georg Gaderer, Patrick Loschmidt, Thilo Sauter
FGCN
2008
IEEE
131views Communications» more  FGCN 2008»
16 years 1 months ago
Object Tracking of Mobile Robot Using Moving Color and Shape Information for the Aged Walking
A mobile robot with various types of sensors via ubiquitous networks is introduced. We designed a mobile robot composed of TCP/IP network, wireless camera and several sensors in a...
Sanghoon Kim, Sangmu Lee, Seungjong Kim
GLOBECOM
2008
IEEE
16 years 1 months ago
MACA-U: A Media Access Protocol for Underwater Acoustic Networks
—Unlike terrestrial wireless communication which uses radio waves, underwater communication relies on acoustic waves. The long latency and limited bandwidth pose great challenges...
Hai-Heng Ng, Wee-Seng Soh, Mehul Motani
GLOBECOM
2008
IEEE
16 years 1 months ago
Cross-Layer Error Control Optimization in WiMAX
—WiMAX is one of the most promising emerging broadband wireless technologies. As a consequence, data transfer performance optimization represents a crucial issue due to TCP limit...
Dzmitry Kliazovich, Tommaso Beniero, Sergio Dalsas...
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