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IJCAI
2007
15 years 8 months ago
Reinforcement Learning of Local Shape in the Game of Go
We explore an application to the game of Go of a reinforcement learning approach based on a linear evaluation function and large numbers of binary features. This strategy has prov...
David Silver, Richard S. Sutton, Martin Mülle...
RIAO
2000
15 years 8 months ago
The TREC Spoken Document Retrieval Track: A Success Story
This paper describes work within the NIST Text REtrieval Conference (TREC) over the last three years in designing and implementing evaluations of Spoken Document Retrieval (SDR) t...
John S. Garofolo, Cedric G. P. Auzanne, Ellen M. V...
ICDT
2010
ACM
180views Database» more  ICDT 2010»
16 years 4 months ago
Foundations of SPARQL Query Optimization
We study fundamental aspects related to the efficient processing of the SPARQL query language for RDF, proposed by the W3C to encode machine-readable information in the Semantic W...
Michael Schmidt, Michael Meier, Georg Lausen
IUI
2003
ACM
16 years 2 days ago
An experiment in automated humorous output production
Computational humor will be needed in interfaces, no less than other cognitive capabilities. There are many practical settings where computational humor will add value. Among them...
Oliviero Stock, Carlo Strapparava
CHARME
2001
Springer
98views Hardware» more  CHARME 2001»
15 years 11 months ago
Hardware Synthesis Using SAFL and Application to Processor Design
Abstract. We survey the work done so far in the FLaSH project (Functional Languages for Synthesising Hardware) in which the core ideas are (i) using a functional language SAFL to d...
Alan Mycroft, Richard Sharp