Interactive virtual reality requires at least 60 frames per second in order to ensure smooth motion. For a good immersive experience, it is also necessary to have low end-to-end l...
Yang-Wai Chow, Ronald Pose, Matthew Regan, James P...
In this paper, we present a framework to use an arbitrary number of mouse and keyboard input devices controlling Swing based Java applications. These devices can be distributed am...
Blade severs are being increasingly deployed in modern datacenters due to their high performance/cost ratio and compact size. In this study, we document our work on blade server b...
Qinghui Tang, Sandeep K. S. Gupta, Daniel Stanzion...
This paper considers the eventual leader election problem in asynchronous message-passing systems where an arbitrary number t of processes can crash (t < n, where n is the tota...
Manual debugging is expensive. And the high cost has motivated extensive research on automated fault localization in both software engineering and data mining communities. Fault l...