This paper defends the use of evolutionary algorithms to generate (and evolve) strategies that manage the behavior of a team in simulated football videogames. The chosen framework...
We analyze the asymptotic behavior of agents engaged in an infinite horizon partially observable stochastic game as formalized by the interactive POMDP framework. We show that whe...
The problem this paper addresses is that an architecture formed of software components can contain composition errors (introduced, for instance, as a result of the choice of afram...
The field of multi-agent systems is an active area of research. One of the possible applications of a multi-agent system is the use of distributed techniques for problem solving. ...
For the computer to interact intelligently with human users, computers should be able to recognize emotions, by analyzing the human’s affective state, physiology and behavior. I...