This paper describes the implementation and the results for CMA-EGS on the BBOB 2010 noisy testbed. The CMAEGS is a hybrid strategy which combines elements from gradient search an...
In 1989, an effort to solve the game of checkers began. It was naïve because of the daunting size of the search space, 5×1020 positions, and because of computer capabilities of ...
A hierarchical framework for the recognition of complex deformable shapes is developed. In extension to traditional approaches an additional layer of control is introduced to guid...
This paper presents an algorithm for tracking the articulate hand motion in monocular video sequences. The task is challenging due to the high degrees of freedom involved in the h...
This paper examines the problem of database organization and retrieval based on computing metric pairwise distances. A low-dimensional Euclidean approximation of a high-dimensiona...