In this paper an island model is described for the unconstrained Binary Quadratic Problem (BQP), which can be used with up to 2500 binary variables. Our island model uses a master...
We present a force-based genetic algorithm for self-spreading mobile nodes uniformly over a geographical area. Wireless mobile nodes adjust their speed and direction using a genet...
This paper begins by reviewing different methods of automatic programming while emphasizing the technique of Ant Programming (AP). AP uses an ant foraging metaphor in which ants g...
In this paper we apply three Neuro-Evolution (NE) methods as controller design approaches in a collective behavior task. These NE methods are Enforced Sub-Populations, MultiAgent ...
Quantum-inspired evolutionary algorithms (QIEAs), as a subset of evolutionary computation, are based on the principles of quantum computing such as quantum bits and quantum superp...