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HPDC
2010
IEEE
15 years 7 months ago
A data transfer framework for large-scale science experiments
Modern scientific experiments can generate hundreds of gigabytes to terabytes or even petabytes of data that may furthermore be maintained in large numbers of relatively small fil...
Wantao Liu, Brian Tieman, Rajkumar Kettimuthu, Ian...
TPDS
2008
202views more  TPDS 2008»
15 years 6 months ago
Control-Based Adaptive Middleware for Real-Time Image Transmission over Bandwidth-Constrained Networks
Real-time image transmission is crucial to an emerging class of distributed embedded systems operating in open network environments. Examples include avionics mission replanning ov...
Xiaorui Wang, Ming Chen, Huang-Ming Huang, Venkita...
EL
2002
181views more  EL 2002»
15 years 6 months ago
Aspects of networking in multiplayer computer games
Distributed, real-time multiplayer computer games (MCGs) are in the vanguard of utilizing the networking possibilities. Although related research have been done in military simulat...
Jouni Smed, Timo Kaukoranta, Harri Hakonen
SAC
2008
ACM
15 years 6 months ago
A pull-based e-mail architecture
Conventional e-mail systems are prone to problems that impact their scalability and dependability. E-mail systems operate following a "push-based" approach: the sender s...
Edson Kageyama, Carlos Maziero, Altair Olivo Santi...
SIGOPS
2010
272views more  SIGOPS 2010»
15 years 5 months ago
The Akamai network: a platform for high-performance internet applications
Comprising more than 61,000 servers located across nearly 1,000 networks in 70 countries worldwide, the Akamai platform delivers hundreds of billions of Internet interactions dail...
Erik Nygren, Ramesh K. Sitaraman, Jennifer Sun