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DSN
2005
IEEE
16 years 11 days ago
A Framework for Node-Level Fault Tolerance in Distributed Real-Time Systems
This paper describes a framework for achieving node-level fault tolerance (NLFT) in distributed realtime systems. The objective of NLFT is to mask errors at the node level in orde...
Joakim Aidemark, Peter Folkesson, Johan Karlsson
CBMS
2003
IEEE
16 years 2 days ago
Integration of Distributed Healthcare Records: Publishing Legacy Data as XML Documents Compliant with CEN/TC251 ENV13606
To support co-operative work among health professionals and institutions it is necessary to share healthcare information about patients in a meaningful way. But, nowadays, in most...
José Alberto Maldonado, Montserrat Robles, ...
MOBICOM
2003
ACM
16 years 12 hour ago
Distributed algorithms for guiding navigation across a sensor network
We develop distributed algorithms for self-organizing sensor networks that respond to directing a target through a region. The sensor network models the danger levels sensed acros...
Qun Li, Michael DeRosa, Daniela Rus
NETGAMES
2003
ACM
16 years 12 hour ago
A fair message exchange framework for distributed multi-player games
—This paper presents a framework for message delivery in real-time multi-player distributed interactive games that use the client-server model. Based on this framework, we propos...
Katherine Guo, Sarit Mukherjee, Sampath Rangarajan...
185
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CAEPIA
2003
Springer
15 years 12 months ago
A New Genetic Approach for the Partitioning Problem in Distributed Virtual Environment Systems
The Partitioning problem is a key issue in the design of Distributed Virtual Environment (DVE) systems based on a server-network architecture. This problem consist of efficiently ...
Pedro Morillo, Pedro López, Juan M. Ordu&nt...