In this paper we present a distributed scene graph architecture for use in the blue-c, a novel collaborative immersive virtual environment. We extend the widely used OpenGL Perfor...
This paper focuses on the problem of scheduling outages to computer systems in complex distributed environments. The interconnected nature of these systems makes scheduling global ...
We propose a programming model for distributed concurrent systems with mobile objects in the context of a process calculus. Code mobility is induced by lexical scoping on names. O...
This paper presents an innovative hierarchical feedback adaptation method that efficiently controls the dynamic QoS behavior of real-time distributed data-flow applications, such ...
This paper introduces Strings, a high performance distributed shared memory system designed for clusters of symmetrical multiprocessors (SMPs). The distinguishing feature of this ...