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NETGAMES
2006
ACM
16 years 11 days ago
Authority assignment in distributed multi-player proxy-based games
We present a proxy-based gaming architecture and authority assignment within this architecture that can lead to better game playing experience in Massively Multi-player Online gam...
Sudhir Aggarwal, Justin Christofoli, Sarit Mukherj...
TPDS
2002
198views more  TPDS 2002»
15 years 6 months ago
Orthogonal Striping and Mirroring in Distributed RAID for I/O-Centric Cluster Computing
This paper presents a new distributed disk-array architecture for achieving high I/O performance in scalable cluster computing. In a serverless cluster of computers, all distribute...
Kai Hwang, Hai Jin, Roy S. C. Ho
AINA
2007
IEEE
16 years 23 days ago
A Class-Based Search System in Unstructured P2P Networks
— Efficient searching is one of the important design issues in peer-to-peer (P2P) networks. Among various searching techniques, semantic-based searching has drawn significant a...
Juncheng Huang, Xiuqi Li, Jie Wu
ICDCS
2009
IEEE
16 years 1 months ago
On Optimal Concurrency Control for Optimistic Replication
Concurrency control is a core component in optimistic replication systems. To detect concurrent updates, the system associates each replicated object with metadata, such as, versi...
Weihan Wang, Cristiana Amza
ECBS
2002
IEEE
115views Hardware» more  ECBS 2002»
15 years 11 months ago
An Extensible Software Architecture for Mobile Components
This paper presents a generic software architecture for large-scale distributed applications in which mobile agents are an integral part. We developed this architecture through th...
Dag Johansen, Kåre J. Lauvset, Keith Marzull...