—In this paper we present a new cross-platform approach for video game delivery in wired and wireless local networks. The developed 3D streaming and video streaming approaches en...
Audrius Jurgelionis, Francesco Bellotti, Alessandr...
Evaluating the resiliency of stateful Internet services to significant workload spikes and data hotspots requires realistic workload traces that are usually very difficult to obt...
Finding information in a peer-to-peer system currently requires either a costly and vulnerable central index, or flooding the network with queries. In this paper we introduce the...
This paper presents the study and results of running several core multimedia applications on a simultaneous multithreading (SMT) architecture, including some detailed analysis ran...
Yen-Kuang Chen, Eric Debes, Rainer Lienhart, Matth...
Wireless technologies and applications received great attention in recent years. The medium access control (MAC) protocol is the main element that determines the efficiency in sha...
Shiann-Tsong Sheu, Tobias Chen, Jenhui Chen, Fun Y...