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NETGAMES
2004
ACM
16 years 6 days ago
Scalable peer-to-peer networked virtual environment
We propose a fully-distributed peer-to-peer architecture to solve the scalability problem of Networked Virtual Environment in a simple and efficient manner. Our method exploits lo...
Shun-Yun Hu, Guan-Ming Liao
SACMAT
2004
ACM
16 years 6 days ago
Towards a credential-based implementation of compound access control policies
We describe a layered approach to access control for distributed and interoperable computing systems. Firstly, compound access control policies are conceptually specified, using ...
Joachim Biskup, Sandra Wortmann
SIGECOM
2004
ACM
134views ECommerce» more  SIGECOM 2004»
16 years 6 days ago
Computing approximate bayes-nash equilibria in tree-games of incomplete information
We provide efficient algorithms for finding approximate BayesNash equilibria (BNE) in graphical, specifically tree, games of incomplete information. In such games an agent’s p...
Satinder P. Singh, Vishal Soni, Michael P. Wellman
ALGOSENSORS
2004
Springer
16 years 5 days ago
Constrained Flow Optimization with Applications to Data Gathering in Sensor Networks
We focus on data gathering problems in energy-constrained wireless sensor networks. We study store-and-gather problems where data are locally stored on the sensors before the data ...
Bo Hong, Viktor K. Prasanna
CONCUR
2004
Springer
16 years 5 days ago
A Semantics for Concurrent Separation Logic
We present a trace semantics for a language of parallel programs which share access to mutable data. We introduce a resource-sensitive logic for partial correctness, based on a re...
Stephen D. Brookes