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ACG
2006
Springer
16 years 29 days ago
Solving Probabilistic Combinatorial Games
Probabilistic combinatorial games (PCG) are a model for Go-like games recently introduced by Ken Chen. They differ from normal combinatorial games since terminal position in each ...
Ling Zhao, Martin Müller 0003
IPPS
2005
IEEE
16 years 16 days ago
Packet Routing in Dynamically Changing Networks on Chip
On-line routing strategies for communication in a dynamic network on chip (DyNoC) environment are presented. The DyNoC has been presented as a medium supporting communication amon...
Mateusz Majer, Christophe Bobda, Ali Ahmadinia, J&...
GRAPHITE
2005
ACM
16 years 16 days ago
Drawing the real
In this paper we present an algorithm to automatically produce artistic drawings from stereo image pairs. The input to the algorithm is a natural scene, along with a user-defined...
Danijela Markovic, Margrit Gelautz
DCOSS
2005
Springer
16 years 15 days ago
Multi-query Optimization for Sensor Networks
The widespread dissemination of small-scale sensor nodes has sparked interest in a powerful new database abstraction for sensor networks: Clients “program” the sensors through ...
Niki Trigoni, Yong Yao, Alan J. Demers, Johannes G...
EGC
2005
Springer
16 years 15 days ago
The Design and Implementation of the KOALA Co-allocating Grid Scheduler
In multicluster systems, and more generally, in grids, jobs may require co-allocation, i.e., the simultaneous allocation of resources such as processors and input files in multipl...
Hashim H. Mohamed, Dick H. J. Epema