Probabilistic combinatorial games (PCG) are a model for Go-like games recently introduced by Ken Chen. They differ from normal combinatorial games since terminal position in each ...
On-line routing strategies for communication in a dynamic network on chip (DyNoC) environment are presented. The DyNoC has been presented as a medium supporting communication amon...
Mateusz Majer, Christophe Bobda, Ali Ahmadinia, J&...
In this paper we present an algorithm to automatically produce artistic drawings from stereo image pairs. The input to the algorithm is a natural scene, along with a user-defined...
The widespread dissemination of small-scale sensor nodes has sparked interest in a powerful new database abstraction for sensor networks: Clients “program” the sensors through ...
Niki Trigoni, Yong Yao, Alan J. Demers, Johannes G...
In multicluster systems, and more generally, in grids, jobs may require co-allocation, i.e., the simultaneous allocation of resources such as processors and input files in multipl...