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NETGAMES
2004
ACM
16 years 5 days ago
Accuracy in dead-reckoning based distributed multi-player games
Distributed multi-player games use dead reckoning vectors to intimate other (at a distance) participating players about the movement of any entity by a controlling player. The dea...
Sudhir Aggarwal, Hemant Banavar, Amit Khandelwal, ...
ECOOPW
1999
Springer
15 years 11 months ago
The Role of Trust Management in Distributed Systems Security
Existing authorization mechanisms fail to provide powerful and robust tools for handling security at the scale necessary for today's Internet. These mechanisms are coming unde...
Matt Blaze, Joan Feigenbaum, Angelos D. Keromytis
KIVS
1999
Springer
15 years 11 months ago
Mobile Agents as an Architectural Concept for Internet-Based Distributed Applications - The WASP Project Approach
Abstract. After introducing the concept of mobile agents and potential application domains, we motivate why mobile agent technology is an interesting concept for large Internet-bas...
Stefan Fünfrocken, Friedemann Mattern
FASE
2007
Springer
15 years 10 months ago
A Family of Distributed Deadlock Avoidance Protocols and Their Reachable State Spaces
Abstract. We study resource management in distributed systems. Incorrect handling of resources may lead to deadlocks, missed deadlines, priority inversions, and other forms of inco...
César Sánchez, Henny B. Sipma, Zohar...
DASFAA
2004
IEEE
125views Database» more  DASFAA 2004»
15 years 10 months ago
Reducing Communication Cost in a Privacy Preserving Distributed Association Rule Mining
Data mining is a process that analyzes voluminous digital data in order to discover hidden but useful patterns from digital data. However, discovery of such hidden patterns has sta...
Mafruz Zaman Ashrafi, David Taniar, Kate A. Smith