CPU utilization control has recently been demonstrated to be an effective way of meeting end-to-end deadlines for distributed real-time systems running in unpredictable environmen...
—Large-scale agent-based systems are required to self-optimize towards multiple, potentially conflicting, policies of varying spatial and temporal scope. As a result, not all ag...
Abstract. We describe a distributed architecture for situated largescale agent-based simulations with predominately local interactions. The approach, implemented in AglobeX Simulat...
—For a large-scale mesh network with dynamic traffic, maintaining the global state information in a centralized fashion is impractical. Hence, distributed schemes are needed to ...
Average consensus and gossip algorithms have recently received significant attention, mainly because they constitute simple and robust algorithms for distributed information proc...