This study concerns virtual environments for training in operational conditions. The principal developed idea is that these environments are heterogeneous and open multi-agent sys...
Cedric Buche, Ronan Querrec, Pierre De Loor, Pierr...
Abstract. This paper describes GAPP – a framework for the execution of distributed genetic algorithms (GAs) using the H2O metacomputing environment. GAs may be a viable solution ...
Tomasz Ampula, Dawid Kurzyniec, Vaidy S. Sunderam,...
In desktop grids the use of off-the-shelf shared components makes the use of dedicated resources economically nonviable and increases the complexity of design of efficient storag...
Chreston Miller, Patrick Butler, Ankur Shah, Ali R...
In trust negotiation and other distributed proving systems, networked entities cooperate to form proofs that are justified by collections of certified attributes. These attributes...
Consistency maintenance (CM) techniques are a crucial part of many distributed systems, and are particularly important in networked games. In this paper we describe a framework of...