Sciweavers

1829 search results - page 174 / 366
» Distributed loop-scheduling schemes for heterogeneous comput...
Sort
View
CW
2003
IEEE
15 years 11 months ago
MASCARET: Pedagogical Multi-Agents System for Virtual Environment for Training
This study concerns virtual environments for training in operational conditions. The principal developed idea is that these environments are heterogeneous and open multi-agent sys...
Cedric Buche, Ronan Querrec, Pierre De Loor, Pierr...
ICCS
2004
Springer
15 years 11 months ago
The Genetic Algorithms Population Pluglet for the H2O Metacomputing System
Abstract. This paper describes GAPP – a framework for the execution of distributed genetic algorithms (GAs) using the H2O metacomputing environment. GAs may be a viable solution ...
Tomasz Ampula, Dawid Kurzyniec, Vaidy S. Sunderam,...
HPDC
2007
IEEE
16 years 23 days ago
PeerStripe: a p2p-based large-file storage for desktop grids
In desktop grids the use of off-the-shelf shared components makes the use of dedicated resources economically nonviable and increases the complexity of design of efficient storag...
Chreston Miller, Patrick Butler, Ankur Shah, Ali R...
CCS
2006
ACM
15 years 10 months ago
Safety and consistency in policy-based authorization systems
In trust negotiation and other distributed proving systems, networked entities cooperate to form proofs that are justified by collections of certified attributes. These attributes...
Adam J. Lee, Marianne Winslett
GROUP
2010
ACM
15 years 4 months ago
The human factors of consistency maintenance in multiplayer computer games
Consistency maintenance (CM) techniques are a crucial part of many distributed systems, and are particularly important in networked games. In this paper we describe a framework of...
Cheryl Savery, T. C. Nicholas Graham, Carl Gutwin